The left side of the display is dedicated to movement, while the right side has a bunch of buttons for shooting, aiming down the sights and reloading. Without a third-party controller, Modern Combat 5: Blackout is incredibly awkward to play, and that’s mostly because rather than utilising the strengths of the mobile platform, Gameloft opted to chase the ever-elusive “console experience”. It uses some awkward on-screen button placement that makes it difficult to either aim around or shoot, depending on the control scheme you pick. The most important aspect of any FPS is how it plays, and this is where Modern Combat 5 stumbles the most. Modern Combat 5 has no shortage of spectacles. It uses the “how we got here” trope and has you playing through missions in a non-linear timeline in an attempt to piece together what exactly is happening, much like Battlefield 3. The story itself, however, isn’t very good. There’s even some great voice acting and a plot to give some semblance of context to Blackout’s campaign. The story mode is intense you’ll find yourself in a large variety of levels, ranging from what seemed to be the canals of Venice to shabby warehouses.
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